global functions
glm::areCollinear(...)
bool glm::areCollinear(const vecType< T, P > &v0=P, const vecType< T, P > &v1=P, const T &epsilon)
Documentation from code comments
Check whether two vectors are collinears.
See also: gtx_vector_query extensions.
glm::areOrthogonal(...)
bool glm::areOrthogonal(const vecType< T, P > &v0=P, const vecType< T, P > &v1=P, const T &epsilon)
Documentation from code comments
Check whether two vectors are orthogonals.
See also: gtx_vector_query extensions.
glm::areOrthonormal(...)
bool glm::areOrthonormal(const vecType< T, P > &v0=P, const vecType< T, P > &v1=P, const T &epsilon)
Documentation from code comments
Check whether two vectors are orthonormal.
See also: gtx_vector_query extensions.
glm::isCompNull(...)
vecType< bool, P > glm::isCompNull(const vecType< T, P > &v=P, const T &epsilon)
Documentation from code comments
Check whether a each component of a vector is null.
See also: gtx_vector_query extensions.
glm::isNormalized(...)
bool glm::isNormalized(const vecType< T, P > &v=P, const T &epsilon)
Documentation from code comments
Check whether a vector is normalized.
See also: gtx_vector_query extensions.
glm::isNull(...)
bool glm::isNull(const vecType< T, P > &v=P, const T &epsilon)
Documentation from code comments
Check whether a vector is null.
See also: gtx_vector_query extensions.
Last updated 금요일, 02 5월 2025 18:57:52 UTC - 0cfbc5eb74e8f627fe4da3fb60a3ee56ee64a172
If you have any doubt about the usage of this module you can ask in the forum.
If you want to contribute better documentation or start documenting this section you can do so here
If you find anything wrong with this docs you can report any error by opening an issue