class methods
- length()
- operator%=()
- operator&=()
- operator*=()
- operator++()
- operator+=()
- operator--()
- operator-=()
- operator/=()
- operator<<=()
- operator=()
- operator>>=()
- operator[]()
- operator^=()
- operator|=()
- tvec4()
variables
operator=(...)
glm::vec4 & glm::vec4::operator=(const tvec4< U, P > &v=P)
Documentation from code comments
GLM_HAS_DEFAULTED_FUNCTIONS
tvec4(...)
glm::vec4::tvec4(A a, B b, C c, D d)
Documentation from code comments
Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(A a, B b, const tvec2< C, Q > &c=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(A a, const tvec2< B, Q > &b=Q, C c)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(A a, const tvec3< B, Q > &b=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec1< A, P > &a=P, const tvec1< B, P > &b=P, const tvec1< C, P > &c=P, const tvec1< D, P > &d=P)
tvec4(...)
glm::vec4::tvec4(const tvec1< A, Q > &a=Q, const tvec1< B, Q > &b=Q, const tvec2< C, Q > &c=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec1< A, Q > &a=Q, const tvec2< B, Q > &b=Q, const tvec1< C, Q > &c=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec1< A, Q > &a=Q, const tvec3< B, Q > &b=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec2< A, Q > &a=Q, B b, C c)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec2< A, Q > &a=Q, const tvec1< B, Q > &b=Q, const tvec1< C, Q > &c=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec2< A, Q > &a=Q, const tvec2< B, Q > &b=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec3< A, Q > &a=Q, B b)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec3< A, Q > &a=Q, const tvec1< B, Q > &b=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec4< U, Q > &v=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
tvec4(...)
glm::vec4::tvec4(const tvec4< U, Q > &v=Q)
Documentation from code comments
Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
typename detail::storage::value >::type data
typename detail::storage::value >::type glm::vec4::data
Last updated 火曜日, 19 11月 2024 17:24:17 UTC - 2537ee49f6d46d5fe98e408849448314fd1f180e
If you have any doubt about the usage of this module you can ask in the forum.
If you want to contribute better documentation or start documenting this section you can do so here
If you find anything wrong with this docs you can report any error by opening an issue