global functions

# glm::fastDistance(...)

## T glm::fastDistance(const vecType< T, P > &x=P, const vecType< T, P > &y=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common distance function but less accurate.

**See also**: gtx_fast_square_root extension.

# glm::fastDistance(...)

## genType glm::fastDistance(genType x, genType y)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common distance function but less accurate.

**See also**: gtx_fast_square_root extension.

# glm::fastInverseSqrt(...)

## vecType< T, P > glm::fastInverseSqrt(const vecType< T, P > &x=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common inversesqrt function but less accurate.

**See also**: gtx_fast_square_root extension.

# glm::fastInverseSqrt(...)

## genType glm::fastInverseSqrt(genType x)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common inversesqrt function but less accurate.

**See also**: gtx_fast_square_root extension.

# glm::fastLength(...)

## T glm::fastLength(const vecType< T, P > &x=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common length function but less accurate.

**See also**: gtx_fast_square_root extension.

# glm::fastLength(...)

## genType glm::fastLength(genType x)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common length function but less accurate.

**See also**: gtx_fast_square_root extension.

# glm::fastNormalize(...)

## genType glm::fastNormalize(const genType &x)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common normalize function but less accurate.

**See also**: gtx_fast_square_root extension.

# glm::fastSqrt(...)

## vecType< T, P > glm::fastSqrt(const vecType< T, P > &x=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common sqrt function but less accurate.

**See also**: gtx_fast_square_root extension.

# glm::fastSqrt(...)

## genType glm::fastSqrt(genType x)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common sqrt function but less accurate.

**See also**: gtx_fast_square_root extension.

Last updated Wednesday, 08 March 2023 18:11:49 UTC - 7c9ee203c70f155d301b41aa9b34dcc286921a3c

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