global functions

# glm::fastExp(...)

## vecType glm::fastExp(const vecType &x=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common exp function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastExp(...)

## T glm::fastExp(T x)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common exp function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastExp2(...)

## vecType glm::fastExp2(const vecType &x=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common exp2 function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastExp2(...)

## T glm::fastExp2(T x)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common exp2 function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastLog(...)

## vecType glm::fastLog(const vecType &x=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common exp2 function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastLog(...)

## T glm::fastLog(T x)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common log function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastLog2(...)

## vecType glm::fastLog2(const vecType &x=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common log2 function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastLog2(...)

## T glm::fastLog2(T x)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common log2 function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastPow(...)

## vecType glm::fastPow(const vecType &x=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common pow function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastPow(...)

## vecType glm::fastPow(const vecType &x=P, const vecType &y=P)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common pow function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastPow(...)

## genType glm::fastPow(genType x, genType y)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common pow function but less accurate.

**See also**: gtx_fast_exponential

# glm::fastPow(...)

## genTypeT glm::fastPow(genTypeT x, genTypeU y)

*Documentation from code comments*

*Documentation from code comments*

Faster than the common pow function but less accurate.

**See also**: gtx_fast_exponential

Last updated Friday, 04 January 2019 11:07:27 UTC - 02e4bdeee9fc29f88539b4e860c215150e7255a2

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