class methods
- ofAppEGLWindow()
- ~ofAppEGLWindow()
- allowsMultiWindow()
- close()
- disableSetupScreen()
- doesHWOrientation()
- doesLoop()
- draw()
- enableSetupScreen()
- events()
- finishRender()
- getEglConfig()
- getEglContext()
- getEglDisplay()
- getEglSurface()
- getEglVersionMajor()
- getEglVersionMinor()
- getHeight()
- getOrientation()
- getScreenSize()
- getWidth()
- getWindowMode()
- getWindowPosition()
- getWindowSize()
- getX11Display()
- getX11Window()
- hideCursor()
- loop()
- makeCurrent()
- needsPolling()
- pollEvents()
- renderer()
- setFullscreen()
- setOrientation()
- setThreadTimeout()
- setVerticalSync()
- setWindowPosition()
- setWindowShape()
- setWindowTitle()
- setup()
- showCursor()
- startRender()
- swapBuffers()
- toggleFullscreen()
- update()
Extends
This class extends others, you can call their methods on an instance of ofAppEGLWindow too:
This is one of the windowing systems used with openFrameworks when you build your OF app to run on an iOS device.
Last updated Wednesday, 08 March 2023 18:09:29 UTC - 7c9ee203c70f155d301b41aa9b34dcc286921a3c
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